When I noticed that my Rock Band 2 drum pedal decided it was time to start breaking, I decided it was time to invest in something sturdier. So I bought an Omega Pedal and hoped it would arrive before the crap pedal died (it did). One might ask if it’s wise to spend so $75 on a pedal for a fake drum set. I would likely reply to such a query with “I have more money than I know what to do with right now.” Also, the pedal is so awesome. It’s basically a real drum pedal modded to work with a drum controller. It makes playing certain songs significantly easier. No longer am I defeated by songs that require two quick taps of the pedal (I’m looking at you, I.V.); I heel-toe those songs like a boss.
When I’m not playing Rock Band 2, I’m making my way through the excessively long list of games I didn’t play because I was trying to finish my research/thesis. As I make my way though the aforementioned list list, I’ve realized something: the time is right to make a game. I’ve always wanted to make games, but I either lacked the motivation or the free time to work on one. The last time I had both the motivation and free time was high school. I made a little game called “Tank Tank the Tank Game”. I had big ideas, but I was only motivated enough to make part of it. However, I’m now older (ancient), wiser, and more awesome than I was in high school (I really, really sucked in high school). I still draw as well as I did then (poorly), but now I know people who can draw, e.g., my youngest sibling. I could make it happen, just as soon as I’m done handing over my dignity and pride to the second part of Persona 3 and certain people update their blog. Do they expect me to work at work? Rubbish.
André//8:57 AM//No one ever leaves comments